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Walnut Express

Research, Product Design, Prototyping & Testing

15 months, 2019

How might we teach S.T.E.A.M. (Science, Technology, Engineering, Arts & Math) concepts while leaving room for expression, exploration & a lot of fun?

Walnut Express is an initiative to bring positive impact into the educational space through hands-on STEAM based games and activities started by Manasi Tata. Our role was to research, ideate, conceptualise, prototype and test products that were grade-specific, borrowing from concepts across all curriculums and inculcating 21st century skills in them. The activities were designed in such a way that all kids would end up creating their unique outcomes that reflected their traits and interests using easy to use, eco-friendly material.

WINGS CLUB

Building analog tools

TECHNOLOGY

SCIENCE

Eating & Nesting habits of Birds, Materials & their Properties

ENGINEERING

Planning & Building Structures, Making moving parts

MATH

ARTS

Following the Design Process,

Designing for needs, Aesthetics

Addition & Subtraction, Money, Measurements, Geometry

21st Century Skills

Creativity, Empathy, Critical Thinking, Problem Solving

Wings Club is a hands-on activity that requires children to read and understand about various bird needs & habits to come up with a ‘bird playground’. They use natural material to design and build structures with which the birds can interact with. They also use basic mathematic functions to calculate the value of their creations!

SPACEMATE

Spacemate is a fun activity through which children design various characters, write their stories, draw their planets etc. They explore 3D shapes to build their characters and use basic circuitry to make them move.

SCIENCE

The Earth, Space, Animal Life, Family & Friends

ENGINEERING

Planning & Building 3D Shapes

MATH

2D & 3D Geometry, Measurments

Electronics & Circuitry

TECHNOLOGY

ARTS

Imagining Unknown Worlds, Creating Aesthetics, Storytelling

21st Century Skills

Creativity, Empathy, Critical Thinking, Problem Solving

HEALTHY PLATES

Healthy plates is an educative and motor skill engaging exercise and game that the students can play in groups of two. Through the activity, they learn about healthy food and eating habits.

Making Tools

TECHNOLOGY

SCIENCE

Food, Healthy Habits, Body & Senses

ENGINEERING

Assembling 3D Shapes

MATH

Fractions, Word Problems

21st Century Skills

Using cognitive abilities to create a healthy meal.

ARTS

Using cognitive abilities to create a healthy meal.

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